UE5 Navy Facility

A fictional Navy Facility personal project, design, modeling in plasticity, blender for UV's, Substance painter for texturing, UE5 custom materials and scene set-up. I created the Decals in Photoshop and also end up creating a custom mod (texture set) for the UE5 Mannequin.

Year

2025

Service

Asset Pack

Category

UE5

Tool

Various

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