UE5 Navy Facility
A fictional Navy Facility personal project, design, modeling in plasticity, blender for UV's, Substance painter for texturing, UE5 custom materials and scene set-up. I created the Decals in Photoshop and also end up creating a custom mod (texture set) for the UE5 Mannequin.
Year
2025
Service
Asset Pack
Category
UE5
Tool